Glizmu is a platform to make ordering food and drinks at busy venues simple, fast, and stress-free.
Customers use their phones to see menus, order, and pay instantly. Venues use our system to process
these orders, speed up service, and boost sales.
1. Team Roles
3 Developers β Build the app features (customer side + venue side).
1 Endpoint Engineer β Handle device setup, system integration, and making sure everything works smoothly across tablets/PCs/phones.
1 Business Manager β Keep our goals clear, handle communication with partners, and ensure financial plans align.
2 UX/Graphic Designers β Make the app easy to use, visually consistent, and on-brand.
2. Development Phases
Phase 1 (Months 1β3) β Core MVP ($20k Target)
Accounts & Login: Users and venues can create accounts and log in securely.
Final App Design: Lock in the look and feel with UI/UX decisions.
Smart Menus: Venue-specific menus show up automatically when a customer enters.
Smart Cart: Customers can add items, see totals, and check out.
Payments: Connect to Flexa APIs (crypto-backed system) for fast, safe payments.
Order Management: Staff can see orders instantly, and customers know when theirs are ready.
Product Database: A system for venues to manage items, prices, and categories.
Onboarding Plan: Design configuration of devices and deployment process.
Phase 2 (Months 4β6) β Advanced Features & Pilot
Pilot Tests: Set up weekly Pilot Parties in several venues to test the platform with real customers in real environments.
Payment Upgrades: Add extra payment options, more flexibility.
Staff Management: Different permissions for managers, bartenders, servers, etc.
Establish Onboarding: Perfect the onboarding process starting with pilot venues.
Phase 3 (Months 7β9) β Beta Launch
Deploy to 5β10 Venues: Run live in multiple locations.
Customer Profiles: Nutrition info, drink preferences, and saved payment sources travel with each customer.
Venue Search: Customers can find venues that match their diet/needs.
Group/Gift Pay: Split checks, pay for friends, or send someone credit.
Promotions & Events: First promotional events to spread the word.
Phase 4 (Months 10β12) β Scale Beta
Devices for Venues: Supply secure tablets and PCs.
Private Venue Networks: Internal venue setup for Glizmu operations.
Inventory Tools (Alpha): Simple tracking to help manage stock.
Event Planner (Alpha): First version of venue event-planning tools.
Digital Training Materials: Online guides and help systems.
National Beta Program: Ongoing improvement cycle with 20+ venues feeding back.
3. Key Features to Deliver
For Customers:
Auto-switching Smart Menus
Nutrition & drink profiles
Group pay and gift options
Instant refunds
Secure, private payments
For Venues:
Control Center for menus, products, promotions
Faster table turns, more sales
Loyalty rewards
Staff communication (planned)
Inventory & event management (future roadmap)
4. Risks & How Weβll Handle Them
Performance: Stress-test so it runs well during peak rush times.
Adoption: Integrate alongside existing POS, no disruption.
Reputation: Clear communication and quick fixes if issues come up.
5. Summary
This plan takes us from MVP to a nationwide rollout. Each phase builds on the last, and our teamβs mix of developers,
engineers, designers, and business leadership ensures we can deliver a product that is practical, scalable, and user-friendly.